This is why I was stunned when QD approached us and offered us exactly this! I was very happy with Sea of Solitude when it came out, as I am so proud of what we achieved with our first big and complex, story-driven console game (before Sea of Solitude, we primarily developed free-to-play browser games)! But I also knew that we could have created a much smoother experience if we didn’t spend most of the original game’s development time learning how to make it. I get told often that I’m my greatest critic, so many of the criticisms spoke to my heart. It is mere coincidence that The Director’s Cut is coming out during these challenging times, but the theme of Sea of Solitude, loneliness, is more important and relevant than ever!Ĭan you talk about the new improvements that have been made for the Switch version and how the team has addressed some of the criticisms of the original release? Port and Company: PC54 and PC61 are 100% cotton ( size chart), PC55 is a 50/50 blend.Were there any particular reasons why it felt like a good time to revisit Sea of Solitude and bring it to Switch specifically?.Sizes 4X-6X are printed on the following shirts (as noted on individual product pages): American Apparel BB301 (50/50 polycotton blend)įangamer's larger unisex sizes must be printed on different garments due to product availability.American Apparel AA2102 (100 percent cotton).American Apparel TR301 (50% cotton, 25% poly, 25% rayon). District Made DM119OL / DM108L (50/50 polycotton blend).District Made DM117OL / DM104L (100 percent cotton).Note: Most our ladies shirts use District Made garments, however some older shirts use American Apparel and Bella brand garments, which have a much smaller fit! Please check Fangamer's product page to be sure what garment is used. American Apparel TR401 (50% Cotton, 25% Poly, 25% Rayon).American Apparel BB401 (50/50 Polycotton Blend).American Apparel AA2001 (100 Percent Cotton).A beautiful and troubling universe – Set in a fantastical drowned world, explore the unique and ever-changing environments by swimming, running and navigating, encountering monsters and overcoming challenging obstacles along the way.Guide her through the tempest towards tranquility as she faces off against relentless beasts of her own making who want to see her capsize and drown, unless she can summon the inner strength to face them. An emotional adventure - Sea of Solitude: The Director’s Cut takes you on a beautiful and heart-pounding action-adventure with Kay, a girl so hopeless that she has turned into a monster.Winner, “Most Significant Impact” at the Games for Change Awards 2020 Key features Nominee, “Games for Impact” at The Game Awards 2019 Experience an ever-evolving world rendered in lush visuals and supported by a mesmerizing score, and bring to the surface the inner strength that lies within us all. Journey with Kay by boat and on foot, navigate harsh landscapes, solve puzzles and confront the monsters to help her find her inner peace and her sea of solitude. Featuring a deeply moving script by Cornelia Geppert, Sea of Solitude: The Director’s Cut takes you through a drowned city where light has been submerged in darkness, and metaphorical creatures evoke painful emotions that Kay must face and overcome. Loneliness, depression, and abandonment take on the form of frightening beasts and fantastical creatures in the award-winning Sea of Solitude, an action/adventure game revisited for Nintendo Switch™, now as The Director’s Cut.Īdventure through a beautiful and troubling world where nothing is as it seems, to confront and conquer your fears.
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